Hotspots- Areas in which loot
cheap osrs gold more "kinder" to the player. Clan WarsClan Wars - A few of the very first minigames available for f2p, replaced big wilderness fights for clans, use to be huge until Jagex failed updated it. New Bounty Hunter- After many months of pvp, Jagex made loot kinder and provided a brand new method to play pk.
FFA arenas- Possibly the most ineffective thing in Runescape, this update came as a bundle that ended clan wars for good. It was able to decrease the number of people there and make it an overall more boring experience. Don't get me going on about the risky arena. Request assistance - This was made because we were unable to exchange items to create new ones, e.g. making armour for low levels, air/law/etc rune running.
Capped Trading- Simple, will probably be rendered useless if the updates are implemented. Gravestones- These were created to prevent traders from trading after their death and to allow them to get their items back. DA tournaments- Created to help restore staking. They fail badly, even after updates. Revenants- Originally created to replace pkers, but players were unhappy with their strength. They're actually poor. But they are too powerful for F2P.
Jagex is able to remove content. The old Bounty Hunter- A crater was created out of space, crushing all wildy old spots of pking like the big bone and the small bone yard.
PvP games- They've decreased the number of pvp game worlds to two. DA tournaments- They've replaced the previous one with a slicky crap that also fails as much. Certain things were affected by the changes. Shops for players- Players have their own shops. This is where businesses used to prosper and earn a lot of cash. Rune running- A good way for people making money, nature's laws, airs etc.
Duel Arena - A way for people to make big money or even lose a lot of money. Trading- Self explanatory. Pking- Self explaining. Merchanting- Used to exist, pretty self explanitory. It's still possible, but it's just a mess. Trading hotspots such as Varrock, Falador and all five of the first worlds were always packed with traders from different regions.
I've just thought of a way that you can train various skills up to 99, and also make a large profit. I'm thinking of making it my aim to create 100k+ yew-longbows and then acquire 99 Woodcutting and Fletching. The "supplies" that i have to do is like this: Miner 100k+ Pure Essence Craft the Essence into Nature runes.
Once I've collected all the supplies, I'd flytch the 100k+ Longbows and then take the longbows and alch them. If I do a good job, I'll be rewarded with 70+ mil and three 99s. It's really great. I would like to know your opinions about my goals and whether its a good goal, or if its an "In your mind's eye" or "Your beyond your mind" type of goal, if you understand what i refer to as. I would appreciate your feedback. I'm not sure
runescape 3 buy gold long it might take. Possibly in four months... Hopefully not.
The Wall