It is dependent upon how many classes, how much material, and what the level cap will probably be in NGS.
Phantasy Star Online 2 Meseta could be just the remedy to the lack of all classes or endgame content until enough gets made. We really don't know until we get more information. I'm imagining is that they will eventually phase original PSO2 slowly or NGS will get way more upgrades than OG PSO2. The gears will probably be tweaked and appearance possibly altered though so can you really bring it along? Lets be real, it is likely to be a WoW new growth situation where I hope to swap it all out after completing a few expeditions.
Completely agree. I was quite excited for PSO2 and am certainly excited for New Genesis. But they could have handled this better. I have the specific same feeling as you do, and I'm sure others do also. Our time/money feels basically wasted on PSO2 - that I wish they just released New Genesis internationally and retained original PSO2 at Japan, or brought it over at the exact same time as New Genesis (since the matches are packaged together anyway). But with PSO3 basically looming ever so close, I can't help but feel like there's not much point to playing PSO2 anymore. Unless our trend cosmetics carry over naturally;-RRB- Fashion is ending game anyhow, maybe not levels/equipment lol But until it's flat out confirmed, I am assuming All of the fashion accessories and items will not be transferable, even with classic PSO2 obtaining the graphic up lift to match NGS
ALSO! How big is the game gonna be now lol since I suppose you'd need to download both the classic PSO2 with upgraded graphics and NGS. My SSD isn't going to be able to hold all the GBs haha.SEA peep here. Not actually play PSO2SEA but I did play with A LOT of games in SEA release. Maintaining service by means of a localizer (distributor), however, backslash of the distributor have the ability to modify the game itself or stray afar from the initial maintaining plan from mother company (in this case SEGA). Many games come and go only due to poor maintaining and being manipulated. With Sream being something since quite a while (really steam gradually became an essential factor in around PSO2SEA launch, the growth of MOBA like Dota2 and LoL was a thing), many issues of localizer were flipped out, such as manipulating worth (PSO2, when enemy coped more dmg and suppose to be) to unjust monetization (many, including Garena in trapping RP rate in local currencies, also for
Cheap PSO2 Meseta was costume items and unite outfit). It all are a kind of handling and maintening the game. Honestly, not much match remained over 5-7 years with such absence of honesty and non transparency of the localizers, and their approach then (at least in my country) was type of instant-ramen of purchasing permit, using it in few years for fast buck then losing it. There are some poblishers/localizers did really good job, notably Mihoyo or YoStar, but that's for mobile market and that is sort of later on with greater standard when players started caring about such and transparency.
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