Diablo 4's itemization are only going to be further from JeansKeyzhu's blog

Diablo 4 will begin Season 4 on July 20, meaning the time left for players to prepare is getting shorter. After all the buzz Blizzard's game generated in the first month, players are waiting to Diablo 4 Items see how Diablo 4's seasonal system will work, and how much it will engage the community in the long run.


The new Diablo 4 patch notes have been released, and players are not happy – as the latest update has nerfed not just the most popular Barbarian build but a plethora of other ones as well. The sentiment around Diablo 4 has largely been hopeful, with the community recognizing its shortcomings, providing the developers with valuable feedback, and being patient that Season of the Malignant would at least provide balance fixes that some classes sorely needed.


However, the patch notes for Update 1.1 caused public opinion to turn for the worse. Sorcerers in Diablo 4 only have three barely viable builds at endgame, yet they were still struck with nerfs in the new update, and compared to their peers, given an underwhelming Unique Wand bundled with yet another drawback. Overall survivability for most classes has been gutted, as the Disobedience Legendary Aspect was one of the major victims of the patch.


With significant nerfs to Hammer of the Ancients, Cooldown Reduction, Critical Strike, and Vulnerable Damage, plenty of Barbarian endgame builds have been obliterated as far as the Eternal Realm is concerned. Though it remains to be seen if Malignant Hearts will mend the new weaknesses of the Barbarian class, this is no doubt a huge blow to Diablo 4 players who were hoping to main the most iconic class of the franchise.


All five classes appear to be victims of the new patch notes, as the problems that players have with Diablo 4's itemization are only going to be further amplified due to the drastic reductions in the benefits they provide. In addition to effectively halving the value of the three most important stats in Diablo 4, the new update introduces Barrier Generation, Lucky Hit Chance While You Have Barrier, and Mastery Skill Damage for all classes. As a result, many Diablo 4 players have pointed out that it will only get harder to obtain viable gear.


The open world is also receiving nerfs across the board, as power leveling in Diablo 4 has been removed from the game. In Season of the Malignant, if a friend takes a fresh Level 1 player to World Tier 4, and sits them at the entrance of a Level 100 dungeon, they will only receive Level 11 monster experience as opposed to Level 100 monster experience. Furthermore, in higher World Tiers, monsters will start to trail players in terms of level, making the leveling process significantly slower.


Following the recent buffs that were widely praised by the community, Helltide rewards in Diablo 4 were nerfed in the new update, as the cost of the Tortured Gift of Mysteries has been increased from 175 to 250. The current atmosphere among fans seems to be that of confusion and shock. It remains to be seen how the game will play with the new mechanics coming in Season of the Malignant, but the patch notes have certainly left players in a forlorn state.


Diablo 4 offers players a compelling story as they venture through the demon-filled land of Sanctuary on a quest to stop Lilith's rise to power. Over the course of the story, players will have to take down a number of bosses in order to progress, but like most entries in the series, some of these fights are more memorable than others. The boss fights in Diablo 4 span a range of highs and lows with some demonstrating interesting boss mechanics and punishing difficulty, and Diablo 4 Gold others feeling like wasted potential or filler bosses.


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By JeansKeyzhu
Added Aug 6

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