"EA Sports is as a solidarity with Ukrainian people, and as do many other voices from all over the globe of soccer of EAFC 24 Coins, demands for peace as well as an end of the conflict in Ukraine," EA told Eurogame in a statement that was made public. EA did not make any comment on whether Belarus teams would remain out of the tournament, but it shouldn't come as a surprise to see them not participating involved in FC 24.
The ban on teams is part of EA's ongoing ban on game sales in Russia that includes high-profitable add-ons to games like Ultimate Team packs which is one of the largest revenues. Yet, EA and the various other companies who have banned sales of games have not closed off access for players in Russia who have already bought games or any related content.
The Russian government hasn't been able to take these actions of the gaming industry in a slack however, and has passed legislation to counter the bans. First was to openly legalize game piratery in March 2022 in its bigger efforts to fight the economic sanctions that have severely hampered the nation. In the last few months it was reported that the development of an official sanctioned game engine to compete with Unreal Engine 5 was approved by the Russian Ministry of Digital Development.
Electronic Arts is making some much-needed changes to its soccer annual game FC 24. The addition of cross-play between PC, PS5. Stadia as well as Xbox Series X/S gamers and also players from PS4 as well as Xbox One players, is very thrilling. Cross-play has been demanded in FIFA by players for quite a long time. But as exciting as it may be, EA is actually holding off on providing full support for the technology. Particularly, FC 24 is not offering cross-play in its well-known Pro Clubs game mode.
A confirmed statement from EA has stated that FC 24's cross-play feature will not be available for Pro Clubs in the foreseeable time. The reason according to EA is to ensure that "product innovativeness is of high top quality." Furthermore, Pro Clubs, according to EA is a degree of technical complexity that is higher than what developers can handle at the moment.
"Technical complexity" is a subtle method of describing the scenario. The Pro Clubs of FIFA permit the use of up to 22 players in an online multiplayer game that includes between 2 and 11 real players in each team. Connecting 22 players on one platform isn't a simple task and adding interplay of the four platforms can make difficult. In the real world, the platforms pose less complicated than 22 players, however EA is just exploring cross-play, and therefore it's plausible when they say that additional time is required.
It isn't stopping FIFA fans from feeling dissatisfied and angry about the situation However. Demands for cross-play being made available to FC 24 Pro Clubs are being circulated across the web and FIFA YouTuber JCC encouraging players to join support the cause. JCC along with other well-known players within the FIFA community are complaining that EA of placing the importance of FIFA Ultimate Team above the core experience like Pro Clubs.
The company is very grateful that it has responded to the growing discontent within members of the EA FC 24 Coins for sale community, saying it is aware of the criticism. Electronic Arts then points to its FIFA Twitter account to receive future updates on its plans for future games. This isn't a guarantee at all but it's about the closest a game's creator can get to say that something is being developed.
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